HTML5 Versus Javascript

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When HTML5 was first created, it entered a market dominated by Flash. Most websites used Flash Player, and many people used Flash for graphics, animation, and even web development.

Flash made it easier to use various resources and integrated them in such a way that users could interact with them. developer web pages. A large percentage of games and videos on the web used Flash. In fact, YouTube even used Flash exclusively until the invention of HTML5.


Even after the introduction of HTML5, Flash still had a 28.5% market share and it was an option preferred by many developers. However, today the market landscape has changed and Flash is rarely used. Developers have switched completely from Flash and most popular web browsers plan to stop supporting it in 2020. The Flash support is quickly disappearing. , it is important to analyze the differences between HTML5 and Flash and find out if the former replaces the latter appropriately.

What is Flash ?

Flash is a form of multimedia software created by Adobe. The software is widely used for a number of applications, such as animation, websites, desktop applications, mobile applications and games.

Web developers can use this software to create graphics or display text on their website. With Adobe Flash Player, you can play videos, music or even let people play games on your web page.

For years, Adobe Flash has been the dominant form of multimedia software. After its release in the late 1990s, developers quickly embraced it. During this time it was It is possible to spend countless hours playing a quickly developed Flash game or watching a simple animation created by someone. Some platforms, like Newgrounds and YouTube, have thrived on the ubiquitous nature of software.

The only key aspect of Flash was the fact that whatever I do, whatever I download - anyone who saw it or interacted with it would have the same experience. People can play a game in the exact same way on any number of devices.

The Fall of Flash

In 2010, Steve Jobs, then CEO of Apple Inc., published a public letter titled " Thoughts on Flash, " in which he expressed his belief that HTML5 would win over Flash as more and more developers became less dependent on Adobe software. This sparked the downfall of Flash and highlighted many problems with the software. Here are some of the negative aspects of Flash that Steve Jobs underlined:

This open letter indicated that Flash was not prepared for future technological advances. In particular, Flash was not optimized for mobile users, and the resource consumption it created made it difficult for developers to keep investing in it. In 2012, shortly after the introduction of HTML5, Flash was already on a downtrend and would continue to become less relevant.

What are the advantages of HTML5 ?

HTML5 was originally published in 2008 by World Wide Web Consortium . A major update and " W3C Recommendation ‚" took place in October 2014, resulting in the current state of HTML5 that many developers are using today.

Simply put, HTML is code that allows images to appear on a page. However, the code does more than just make the images appear. HTML can be used to align images, change text format, fonts, and more. With HTML5, these capabilities have dramatically increased and changed the way developers code their websites.

HTML5 fixes many problems that Flash has encountered for developers. For smartphones, HTML5 allows users to create complex effects and animations, detailed web pages and much more. HTML5 has also allowed users to avoid the battery drain issue and is used for both iOS and Android devices while Flash is only compatible with Android.

There are so many overall improvements to HTML5 that it’s hard not to be used these days. Advances in web technology provided by HTML5 make it a favorite among browser manufacturers, and the continued growth in support has made it hard to ignore.

Here are some of the benefits. HTML5 on Flash.

Cleaner code

When it comes to coding, it’s important to keep things organized D. Organized code makes it easier for multiple developers to work on one web page or application and allows you to make simple changes reducing the chance of bugs or problems.

This is a big change for people who need user input. HTML5 makes it easier to create more elegant and complex forms. It is possible for users to provide different types of entries or to perform more complex searches in web browsers.

Faster Loading

For developers and users alike, there are few things more difficult than a slow loading web page. HTML5 has an offline app cache, which allows pages to load even when users are temporarily offline. This reduces the load on the servers and provides a faster overall load time for the users.

Why are people migrating to HTML5 ?

Html5 Mobile Homepage
HTML5 homepage

Today a large percentage of people are browsing on their phones and HTML5 allows developers reach their audiences more easily. Other companies have started not fully supporting Flash. Currently, Mozilla Firefox, Google Chrome, and Microsoft Edge all plan to remove Flash support from their browsers by then end of 2020.

In fact, Adobe itself discontinued Adobe Flash development in 2011 in favor of creating tools using HTML5. This was one of the first signs of Adobe’s slow abandonment of full support for further development of Adobe Flash. By the end of 2020 , Flash will reach its end of life date and will no longer be supported by Adobe.

Due to the complete removal of support, Flash is no longer useful for developers. While some users can take Flash as software and use it to create graphics and animations, they will not be able to integrate seamlessly into their websites. Also, the lack of support mean s that Flash will continue to be dangerous.

Continuing to use Flash puts users at risk. Like people find more exploits in software, this makes websites and other programs harder to protect. Since Adobe no longer supports Flash, program exploits will no longer be patched. In addition, you run the risk to be further exploited, because using Flash would mean no longer updating the browser.

Starting a career in HTML5

Florian Olivo 4hbJ EymZ1o Unsplash
HTML5 code

For people unfamiliar with programming, you can

How can I make a time delay in Python?

5 answers

I would like to know how to put a time delay in a Python script.

2973

Answer #1

import time
time.sleep(5)   # Delays for 5 seconds. You can also use a float value.

Here is another example where something is run approximately once a minute:

import time
while True:
    print("This prints once a minute.")
    time.sleep(60) # Delay for 1 minute (60 seconds).

2973

Answer #2

You can use the sleep() function in the time module. It can take a float argument for sub-second resolution.

from time import sleep
sleep(0.1) # Time in seconds

How to delete a file or folder in Python?

5 answers

How do I delete a file or folder in Python?

2639

Answer #1


Path objects from the Python 3.4+ pathlib module also expose these instance methods:

HTML5 Versus Javascript exp: Questions

exp

How do I merge two dictionaries in a single expression (taking union of dictionaries)?

5 answers

Carl Meyer By Carl Meyer

I have two Python dictionaries, and I want to write a single expression that returns these two dictionaries, merged (i.e. taking the union). The update() method would be what I need, if it returned its result instead of modifying a dictionary in-place.

>>> x = {"a": 1, "b": 2}
>>> y = {"b": 10, "c": 11}
>>> z = x.update(y)
>>> print(z)
None
>>> x
{"a": 1, "b": 10, "c": 11}

How can I get that final merged dictionary in z, not x?

(To be extra-clear, the last-one-wins conflict-handling of dict.update() is what I"m looking for as well.)

5839

Answer #1

How can I merge two Python dictionaries in a single expression?

For dictionaries x and y, z becomes a shallowly-merged dictionary with values from y replacing those from x.

  • In Python 3.9.0 or greater (released 17 October 2020): PEP-584, discussed here, was implemented and provides the simplest method:

    z = x | y          # NOTE: 3.9+ ONLY
    
  • In Python 3.5 or greater:

    z = {**x, **y}
    
  • In Python 2, (or 3.4 or lower) write a function:

    def merge_two_dicts(x, y):
        z = x.copy()   # start with keys and values of x
        z.update(y)    # modifies z with keys and values of y
        return z
    

    and now:

    z = merge_two_dicts(x, y)
    

Explanation

Say you have two dictionaries and you want to merge them into a new dictionary without altering the original dictionaries:

x = {"a": 1, "b": 2}
y = {"b": 3, "c": 4}

The desired result is to get a new dictionary (z) with the values merged, and the second dictionary"s values overwriting those from the first.

>>> z
{"a": 1, "b": 3, "c": 4}

A new syntax for this, proposed in PEP 448 and available as of Python 3.5, is

z = {**x, **y}

And it is indeed a single expression.

Note that we can merge in with literal notation as well:

z = {**x, "foo": 1, "bar": 2, **y}

and now:

>>> z
{"a": 1, "b": 3, "foo": 1, "bar": 2, "c": 4}

It is now showing as implemented in the release schedule for 3.5, PEP 478, and it has now made its way into the What"s New in Python 3.5 document.

However, since many organizations are still on Python 2, you may wish to do this in a backward-compatible way. The classically Pythonic way, available in Python 2 and Python 3.0-3.4, is to do this as a two-step process:

z = x.copy()
z.update(y) # which returns None since it mutates z

In both approaches, y will come second and its values will replace x"s values, thus b will point to 3 in our final result.

Not yet on Python 3.5, but want a single expression

If you are not yet on Python 3.5 or need to write backward-compatible code, and you want this in a single expression, the most performant while the correct approach is to put it in a function:

def merge_two_dicts(x, y):
    """Given two dictionaries, merge them into a new dict as a shallow copy."""
    z = x.copy()
    z.update(y)
    return z

and then you have a single expression:

z = merge_two_dicts(x, y)

You can also make a function to merge an arbitrary number of dictionaries, from zero to a very large number:

def merge_dicts(*dict_args):
    """
    Given any number of dictionaries, shallow copy and merge into a new dict,
    precedence goes to key-value pairs in latter dictionaries.
    """
    result = {}
    for dictionary in dict_args:
        result.update(dictionary)
    return result

This function will work in Python 2 and 3 for all dictionaries. e.g. given dictionaries a to g:

z = merge_dicts(a, b, c, d, e, f, g) 

and key-value pairs in g will take precedence over dictionaries a to f, and so on.

Critiques of Other Answers

Don"t use what you see in the formerly accepted answer:

z = dict(x.items() + y.items())

In Python 2, you create two lists in memory for each dict, create a third list in memory with length equal to the length of the first two put together, and then discard all three lists to create the dict. In Python 3, this will fail because you"re adding two dict_items objects together, not two lists -

>>> c = dict(a.items() + b.items())
Traceback (most recent call last):
  File "<stdin>", line 1, in <module>
TypeError: unsupported operand type(s) for +: "dict_items" and "dict_items"

and you would have to explicitly create them as lists, e.g. z = dict(list(x.items()) + list(y.items())). This is a waste of resources and computation power.

Similarly, taking the union of items() in Python 3 (viewitems() in Python 2.7) will also fail when values are unhashable objects (like lists, for example). Even if your values are hashable, since sets are semantically unordered, the behavior is undefined in regards to precedence. So don"t do this:

>>> c = dict(a.items() | b.items())

This example demonstrates what happens when values are unhashable:

>>> x = {"a": []}
>>> y = {"b": []}
>>> dict(x.items() | y.items())
Traceback (most recent call last):
  File "<stdin>", line 1, in <module>
TypeError: unhashable type: "list"

Here"s an example where y should have precedence, but instead the value from x is retained due to the arbitrary order of sets:

>>> x = {"a": 2}
>>> y = {"a": 1}
>>> dict(x.items() | y.items())
{"a": 2}

Another hack you should not use:

z = dict(x, **y)

This uses the dict constructor and is very fast and memory-efficient (even slightly more so than our two-step process) but unless you know precisely what is happening here (that is, the second dict is being passed as keyword arguments to the dict constructor), it"s difficult to read, it"s not the intended usage, and so it is not Pythonic.

Here"s an example of the usage being remediated in django.

Dictionaries are intended to take hashable keys (e.g. frozensets or tuples), but this method fails in Python 3 when keys are not strings.

>>> c = dict(a, **b)
Traceback (most recent call last):
  File "<stdin>", line 1, in <module>
TypeError: keyword arguments must be strings

From the mailing list, Guido van Rossum, the creator of the language, wrote:

I am fine with declaring dict({}, **{1:3}) illegal, since after all it is abuse of the ** mechanism.

and

Apparently dict(x, **y) is going around as "cool hack" for "call x.update(y) and return x". Personally, I find it more despicable than cool.

It is my understanding (as well as the understanding of the creator of the language) that the intended usage for dict(**y) is for creating dictionaries for readability purposes, e.g.:

dict(a=1, b=10, c=11)

instead of

{"a": 1, "b": 10, "c": 11}

Response to comments

Despite what Guido says, dict(x, **y) is in line with the dict specification, which btw. works for both Python 2 and 3. The fact that this only works for string keys is a direct consequence of how keyword parameters work and not a short-coming of dict. Nor is using the ** operator in this place an abuse of the mechanism, in fact, ** was designed precisely to pass dictionaries as keywords.

Again, it doesn"t work for 3 when keys are not strings. The implicit calling contract is that namespaces take ordinary dictionaries, while users must only pass keyword arguments that are strings. All other callables enforced it. dict broke this consistency in Python 2:

>>> foo(**{("a", "b"): None})
Traceback (most recent call last):
  File "<stdin>", line 1, in <module>
TypeError: foo() keywords must be strings
>>> dict(**{("a", "b"): None})
{("a", "b"): None}

This inconsistency was bad given other implementations of Python (PyPy, Jython, IronPython). Thus it was fixed in Python 3, as this usage could be a breaking change.

I submit to you that it is malicious incompetence to intentionally write code that only works in one version of a language or that only works given certain arbitrary constraints.

More comments:

dict(x.items() + y.items()) is still the most readable solution for Python 2. Readability counts.

My response: merge_two_dicts(x, y) actually seems much clearer to me, if we"re actually concerned about readability. And it is not forward compatible, as Python 2 is increasingly deprecated.

{**x, **y} does not seem to handle nested dictionaries. the contents of nested keys are simply overwritten, not merged [...] I ended up being burnt by these answers that do not merge recursively and I was surprised no one mentioned it. In my interpretation of the word "merging" these answers describe "updating one dict with another", and not merging.

Yes. I must refer you back to the question, which is asking for a shallow merge of two dictionaries, with the first"s values being overwritten by the second"s - in a single expression.

Assuming two dictionaries of dictionaries, one might recursively merge them in a single function, but you should be careful not to modify the dictionaries from either source, and the surest way to avoid that is to make a copy when assigning values. As keys must be hashable and are usually therefore immutable, it is pointless to copy them:

from copy import deepcopy

def dict_of_dicts_merge(x, y):
    z = {}
    overlapping_keys = x.keys() & y.keys()
    for key in overlapping_keys:
        z[key] = dict_of_dicts_merge(x[key], y[key])
    for key in x.keys() - overlapping_keys:
        z[key] = deepcopy(x[key])
    for key in y.keys() - overlapping_keys:
        z[key] = deepcopy(y[key])
    return z

Usage:

>>> x = {"a":{1:{}}, "b": {2:{}}}
>>> y = {"b":{10:{}}, "c": {11:{}}}
>>> dict_of_dicts_merge(x, y)
{"b": {2: {}, 10: {}}, "a": {1: {}}, "c": {11: {}}}

Coming up with contingencies for other value types is far beyond the scope of this question, so I will point you at my answer to the canonical question on a "Dictionaries of dictionaries merge".

Less Performant But Correct Ad-hocs

These approaches are less performant, but they will provide correct behavior. They will be much less performant than copy and update or the new unpacking because they iterate through each key-value pair at a higher level of abstraction, but they do respect the order of precedence (latter dictionaries have precedence)

You can also chain the dictionaries manually inside a dict comprehension:

{k: v for d in dicts for k, v in d.items()} # iteritems in Python 2.7

or in Python 2.6 (and perhaps as early as 2.4 when generator expressions were introduced):

dict((k, v) for d in dicts for k, v in d.items()) # iteritems in Python 2

itertools.chain will chain the iterators over the key-value pairs in the correct order:

from itertools import chain
z = dict(chain(x.items(), y.items())) # iteritems in Python 2

Performance Analysis

I"m only going to do the performance analysis of the usages known to behave correctly. (Self-contained so you can copy and paste yourself.)

from timeit import repeat
from itertools import chain

x = dict.fromkeys("abcdefg")
y = dict.fromkeys("efghijk")

def merge_two_dicts(x, y):
    z = x.copy()
    z.update(y)
    return z

min(repeat(lambda: {**x, **y}))
min(repeat(lambda: merge_two_dicts(x, y)))
min(repeat(lambda: {k: v for d in (x, y) for k, v in d.items()}))
min(repeat(lambda: dict(chain(x.items(), y.items()))))
min(repeat(lambda: dict(item for d in (x, y) for item in d.items())))

In Python 3.8.1, NixOS:

>>> min(repeat(lambda: {**x, **y}))
1.0804965235292912
>>> min(repeat(lambda: merge_two_dicts(x, y)))
1.636518670246005
>>> min(repeat(lambda: {k: v for d in (x, y) for k, v in d.items()}))
3.1779992282390594
>>> min(repeat(lambda: dict(chain(x.items(), y.items()))))
2.740647904574871
>>> min(repeat(lambda: dict(item for d in (x, y) for item in d.items())))
4.266070580109954
$ uname -a
Linux nixos 4.19.113 #1-NixOS SMP Wed Mar 25 07:06:15 UTC 2020 x86_64 GNU/Linux

Resources on Dictionaries

5839

Answer #2

In your case, what you can do is:

z = dict(list(x.items()) + list(y.items()))

This will, as you want it, put the final dict in z, and make the value for key b be properly overridden by the second (y) dict"s value:

>>> x = {"a":1, "b": 2}
>>> y = {"b":10, "c": 11}
>>> z = dict(list(x.items()) + list(y.items()))
>>> z
{"a": 1, "c": 11, "b": 10}

If you use Python 2, you can even remove the list() calls. To create z:

>>> z = dict(x.items() + y.items())
>>> z
{"a": 1, "c": 11, "b": 10}

If you use Python version 3.9.0a4 or greater, then you can directly use:

x = {"a":1, "b": 2}
y = {"b":10, "c": 11}
z = x | y
print(z)
{"a": 1, "c": 11, "b": 10}

5839

Answer #3

An alternative:

z = x.copy()
z.update(y)

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