The Analogue Pocket handheld console received its first major firmware update, version 1.1. The company also spoke about the planned updates and opened up the possibility for developers to create their own games for the console. As an example, Analogue Pocket showed a version of Spacewar written specifically for the console.
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In update 1.1, the function of saving progress in games became available to users. The device's memory has 128 slots for game saves. Now, according to the company, it will be easier for users to play their favorite games and return to the last session. Also, the console was equipped with a Library function, which shows help information for each game. To do this, the user needs to insert the cartridge with the game and call the function from the menu. After that, information containing the name, developer, publisher, year of release and version of the game will appear on the screen.
In the fall of 2022, the company plans to release another update that will include save screenshots, the ability to take screenshots during the game, and the ability to save pictures from the Game Boy external camera to microSD. An exact release date for the update has not been announced.
Along with this, Analogue Pocket released the classic game Spacewar, originally written for the PDP-1 computer. The project was developed by a third party developer. The game's source code is in the public domain, so the developer used it to port the project to a portable console. It is noted that some parts of the code had to be redone, which were sharpened for the features of the PDP-1. So the computer had a display with an image output technology atypical for the modern world. This and other parts had to be rewritten for the Analogue Pocket.
The company said that now third-party developers can easily create their own projects for Analogue Pocket. It can be both remakes of classic games and original projects.